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The Spider Boss

This is the first enemy boss that I have created for Gravity Games.
It was modelled and rigged in Blender, textured in Substance Painter and Rendered in UE4.
For its animations, we used and edit the Arachnid Boss animation package by Bugrimov Maksim (Epic Store).

Cover Image

Cover Image

360
Real-Time Render in UE4

Hard Surface Sides
Blender Cycles Render

Hard Surface Sides
Blender Cycles Render

Wireframes
Blender View Capture

Wireframes
Blender View Capture

Normal Maps
Substance Painter View Capture

Normal Maps
Substance Painter View Capture

Textured Sides
Substance Painter View Capture

Textured Sides
Substance Painter View Capture

Colour Maps

Colour Maps

Material Shaders
UE4 using Nodes

Material Shaders
UE4 using Nodes