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The Shooter

This is the 2nd Character that I created for Gravity Games.
I modelled and rigged in Blender, and textured in Substance Painter. I rendered it in UE4.
The gun is an external asset from Epic Store, the music is from David Getta.

Cover Image

Cover Image

Cover Image 2

Cover Image 2

360 view
Real-Time Rendering in UE4

Body References

Body References

Head References

Head References

Hard Surface sides
Blender Cycles Render

Hard Surface sides
Blender Cycles Render

Wireframes
Blender View Capture

Wireframes
Blender View Capture

Normal Maps
Substance Painter View Capture

Normal Maps
Substance Painter View Capture

Textured Sides
Substance Painter View Capture

Textured Sides
Substance Painter View Capture

Textured Details
Substance Painter View Capture

Textured Details
Substance Painter View Capture

Colour Maps

Colour Maps

Material Shaders
UE4 using Nodes

Material Shaders
UE4 using Nodes