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Game Environment

This Is the last part of my Personal Project. I was inspired by the concept Artist Emrah Elmasli and his artwork for Fable 3 of Lionhead Studios.
I imported in Unreal Engine, all the modular parts and the Props that I have created and I built an environment.
To generate the waving water, I followed some Tutorials on YouTube of Ben Cloward.
For the Vegetation, I downloaded from Unreal Marketplace the Foliage Collection and Giant Reed packages.
For the flames and fires, I downloaded from Unreal Marketplace the M5 VFX Vol2. Fire and Flames package.
For the smokes, I downloaded from Unreal Marketplace the Infinity Blade: Effects package.
For the lightings (Day and Night), I downloaded the lighting preset packages of Tim Simpson (Polygon Academy) https://gum.co/ue4light.
Hope you like it!

Day West Side View

Day West Side View

Night

Night

Night 
Top View

Night
Top View

Night

Night

Night 
Bridge View

Night
Bridge View

Night East side View

Night East side View

Night

Night

Night
West Side View

Night
West Side View

Night 
Top View

Night
Top View

Night

Night

Night

Night

Day
West Side View

Day
West Side View

Day
East Side View

Day
East Side View

Day 
Bridge View

Day
Bridge View

Day
Lower Level View

Day
Lower Level View

Day
Under The Bridge View

Day
Under The Bridge View

Day
Bridge View 2

Day
Bridge View 2

Day West Side View

Day West Side View

Day

Day

Day

Day

Day 
Top View

Day
Top View

Day

Day

Day

Day

Day

Day

Day
Canal Level View

Day
Canal Level View

Day
Canal Level View

Day
Canal Level View

Day

Day

Day Canal Level View

Day Canal Level View

Canal
Reeds and Fish Details

Canal
Reeds and Fish Details

Reference Image
Concept Art by  Emrah Elmasli

Reference Image
Concept Art by Emrah Elmasli